158 Zeilen
4.9 KiB
C++
158 Zeilen
4.9 KiB
C++
#include <catch2/catch.hpp>
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#include "../../interfaces.hpp"
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#include "../../../src/world/world.hpp"
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#include "../../../src/lua/enums.hpp"
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#include "../../../src/lua/sets.hpp"
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#include "../../../src/utils/toupper.hpp"
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TEST_CASE("Lua script: class.get() - nil", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(nil) == nil)";
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script->start();
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - false", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(false) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - true", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(true) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - integer", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(42) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - number", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(3.14) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - string", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(\"traintastic\") == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - table", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get({}) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_ENUMS)
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = std::string("assert(class.get(enum.").append(EnumName<TestType>::value).append(".").append(toUpper(EnumValues<TestType>::value.begin()->second)).append(") == nil)");
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_SETS)
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = std::string("assert(class.get(set.").append(set_name_v<TestType>).append(".").append(toUpper(set_values_v<TestType>.begin()->second)).append(") == nil)");
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", INTERFACES)
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{
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auto world = World::create();
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REQUIRE(world);
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auto interface = world->interfaces->add(TestType::classId);
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REQUIRE(interface);
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interface->id = "if";
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REQUIRE(interface->id.value() == "if");
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(world.get_object(\"if\")) ~= nil)";
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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