traintastic/server/test/lua/script/class_get.cpp
2022-08-27 11:42:52 +02:00

158 Zeilen
4.9 KiB
C++

#include <catch2/catch.hpp>
#include "../../interfaces.hpp"
#include "../../../src/world/world.hpp"
#include "../../../src/lua/enums.hpp"
#include "../../../src/lua/sets.hpp"
#include "../../../src/utils/toupper.hpp"
TEST_CASE("Lua script: class.get() - nil", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(nil) == nil)";
script->start();
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - false", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(false) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - true", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(true) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - integer", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(42) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - number", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(3.14) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - string", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(\"traintastic\") == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - table", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get({}) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_ENUMS)
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = std::string("assert(class.get(enum.").append(EnumName<TestType>::value).append(".").append(toUpper(EnumValues<TestType>::value.begin()->second)).append(") == nil)");
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_SETS)
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = std::string("assert(class.get(set.").append(set_name_v<TestType>).append(".").append(toUpper(set_values_v<TestType>.begin()->second)).append(") == nil)");
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", INTERFACES)
{
auto world = World::create();
REQUIRE(world);
auto interface = world->interfaces->add(TestType::classId);
REQUIRE(interface);
interface->id = "if";
REQUIRE(interface->id.value() == "if");
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(world.get_object(\"if\")) ~= nil)";
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}