test: added test for lua class.get()
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@ -55,6 +55,14 @@
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#include "../clock/clock.hpp"
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#include "../hardware/interface/dccplusplusinterface.hpp"
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#include "../hardware/interface/ecosinterface.hpp"
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#include "../hardware/interface/hsi88.hpp"
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#include "../hardware/interface/loconetinterface.hpp"
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#include "../hardware/interface/traintasticdiyinterface.hpp"
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#include "../hardware/interface/wlanmausinterface.hpp"
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#include "../hardware/interface/xpressnetinterface.hpp"
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#include "../hardware/interface/z21interface.hpp"
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#include "../hardware/decoder/decoderfunction.hpp"
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#include "../hardware/decoder/list/decoderlist.hpp"
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@ -159,6 +167,16 @@ void Class::registerValues(lua_State* L)
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registerValue<Clock>(L, "CLOCK");
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// hardware - interface:
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registerValue<DCCPlusPlusInterface>(L, "DCCPLUSPLUS");
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registerValue<ECoSInterface>(L, "DCCPLUSPLUS");
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registerValue<HSI88Interface>(L, "HSI88");
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registerValue<LocoNetInterface>(L, "LOCONET");
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registerValue<TraintasticDIYInterface>(L, "TRAINTASTIC_DIY");
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registerValue<XpressNetInterface>(L, "XPRESSNET");
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registerValue<WlanMausInterface>(L, "WLANMAUS");
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registerValue<Z21Interface>(L, "Z21");
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registerValue<DecoderFunction>(L, "DECODER_FUNCTION");
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registerValue<DecoderList>(L, "DECODER_LIST");
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registerValue<Decoder>(L, "DECODER");
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@ -1,132 +0,0 @@
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/**
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* server/test/lua/getclass.cpp
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*
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* This file is part of the traintastic test suite.
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*
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* Copyright (C) 2021 Reinder Feenstra
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <catch2/catch.hpp>
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#include "../../src/lua/class.hpp"
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#include "../../src/lua/object.hpp"
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#include "../../src/world/world.hpp"
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TEST_CASE("Lua get_class", "[lua][lua-get_class]")
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{
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static const char* get_class = "get_class";
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static const char* WORLD = "WORLD";
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static const char* DECODER = "DECODER";
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lua_State* L = luaL_newstate();
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// add in_instance function
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lua_pushcfunction(L, Lua::Class::getClass);
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lua_setglobal(L, get_class);
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// add classes
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lua_newtable(L);
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Lua::Class::registerValues(L);
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// register object type
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Lua::Object::registerType(L);
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// nil
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lua_getglobal(L, get_class);
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lua_pushnil(L);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// boolean: false
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lua_getglobal(L, get_class);
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lua_pushboolean(L, 0);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// boolean: true
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lua_getglobal(L, get_class);
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lua_pushboolean(L, 1);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// integer: 42
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lua_getglobal(L, get_class);
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lua_pushinteger(L, 42);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// number: 3.14
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lua_getglobal(L, get_class);
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lua_pushnumber(L, 3.14);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// string
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lua_getglobal(L, get_class);
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lua_pushstring(L, "traintastic");
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// table
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lua_getglobal(L, get_class);
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lua_newtable(L);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// userdata
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lua_getglobal(L, get_class);
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lua_newuserdata(L, sizeof(void*));
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_ERRRUN);
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lua_pop(L, 1);
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// World
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auto world = World::create();
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lua_getglobal(L, get_class);
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Lua::Object::push(L, world);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_OK);
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REQUIRE(lua_isuserdata(L, -1));
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lua_getfield(L, -2, WORLD);
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REQUIRE(lua_rawequal(L, -1, -2) == 1);
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lua_pop(L, 2);
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lua_getglobal(L, get_class);
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Lua::Object::push(L, world);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_OK);
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REQUIRE(lua_isuserdata(L, -1));
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lua_getfield(L, -2, DECODER);
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REQUIRE(lua_rawequal(L, -1, -2) == 0);
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lua_pop(L, 2);
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// Decoder
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auto decoder = world->decoders->add();
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lua_getglobal(L, get_class);
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Lua::Object::push(L, decoder);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_OK);
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REQUIRE(lua_isuserdata(L, -1));
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lua_getfield(L, -2, WORLD);
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REQUIRE(lua_rawequal(L, -1, -2) == 0);
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lua_pop(L, 2);
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lua_getglobal(L, get_class);
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Lua::Object::push(L, decoder);
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REQUIRE(lua_pcall(L, 1, 1, 0) == LUA_OK);
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REQUIRE(lua_isuserdata(L, -1));
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lua_getfield(L, -2, DECODER);
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REQUIRE(lua_rawequal(L, -1, -2) == 1);
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lua_pop(L, 2);
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lua_close(L);
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}
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157
server/test/lua/script/class_get.cpp
Normale Datei
157
server/test/lua/script/class_get.cpp
Normale Datei
@ -0,0 +1,157 @@
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#include <catch2/catch.hpp>
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#include "../../interfaces.hpp"
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#include "../../../src/world/world.hpp"
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#include "../../../src/lua/enums.hpp"
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#include "../../../src/lua/sets.hpp"
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#include "../../../src/utils/toupper.hpp"
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TEST_CASE("Lua script: class.get() - nil", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(nil) == nil)";
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script->start();
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - false", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(false) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - true", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(true) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - integer", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(42) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - number", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(3.14) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - string", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(\"traintastic\") == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEST_CASE("Lua script: class.get() - table", "[lua][lua-script][lua-script-class-get]")
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get({}) == nil)";
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script->start();
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_ENUMS)
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = std::string("assert(class.get(enum.").append(EnumName<TestType>::value).append(".").append(toUpper(EnumValues<TestType>::value.begin()->second)).append(") == nil)");
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_SETS)
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{
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auto world = World::create();
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REQUIRE(world);
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = std::string("assert(class.get(set.").append(set_name_v<TestType>).append(".").append(toUpper(set_values_v<TestType>.begin()->second)).append(") == nil)");
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", INTERFACES)
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{
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auto world = World::create();
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REQUIRE(world);
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auto interface = world->interfaces->add(TestType::classId);
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REQUIRE(interface);
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interface->id = "if";
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REQUIRE(interface->id.value() == "if");
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auto script = world->luaScripts->add();
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REQUIRE(script);
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script->code = "assert(class.get(world.get_object(\"if\")) ~= nil)";
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script->start();
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INFO(script->code.value());
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INFO(script->error.value());
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REQUIRE(script->state.value() == LuaScriptState::Running);
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script->stop();
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REQUIRE(script->state.value() == LuaScriptState::Stopped);
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}
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