traintastic/server/src/lua/object.hpp
2020-04-03 15:10:14 +02:00

53 Zeilen
1.5 KiB
C++

/**
* server/src/lua/object.hpp - Lua object wrapper
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2019-2020 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TRAINTASTIC_SERVER_LUA_OBJECT_HPP
#define TRAINTASTIC_SERVER_LUA_OBJECT_HPP
#include <lua.hpp>
#include <memory>
#include "../core/objectptr.hpp"
namespace Lua {
class Object
{
private:
static int __gc(lua_State* L);
static int __index(lua_State* L);
static int __newindex(lua_State* L);
public:
static constexpr char const* metaTableName = "object";
static ObjectPtr check(lua_State* L, int index);
static ObjectPtr test(lua_State* L, int index);
static void push(lua_State* L, const ObjectPtr& value);
static void registerType(lua_State* L);
};
}
#endif