53 Zeilen
1.5 KiB
C++
53 Zeilen
1.5 KiB
C++
/**
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* server/src/lua/object.hpp - Lua object wrapper
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*
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* This file is part of the traintastic source code.
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*
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* Copyright (C) 2019-2020 Reinder Feenstra
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef TRAINTASTIC_SERVER_LUA_OBJECT_HPP
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#define TRAINTASTIC_SERVER_LUA_OBJECT_HPP
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#include <lua.hpp>
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#include <memory>
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#include "../core/objectptr.hpp"
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namespace Lua {
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class Object
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{
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private:
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static int __gc(lua_State* L);
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static int __index(lua_State* L);
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static int __newindex(lua_State* L);
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public:
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static constexpr char const* metaTableName = "object";
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static ObjectPtr check(lua_State* L, int index);
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static ObjectPtr test(lua_State* L, int index);
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static void push(lua_State* L, const ObjectPtr& value);
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static void registerType(lua_State* L);
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};
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}
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#endif
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