/** * server/src/lua/object.hpp - Lua object wrapper * * This file is part of the traintastic source code. * * Copyright (C) 2019-2020 Reinder Feenstra * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef TRAINTASTIC_SERVER_LUA_OBJECT_HPP #define TRAINTASTIC_SERVER_LUA_OBJECT_HPP #include #include #include "../core/objectptr.hpp" namespace Lua { class Object { private: static int __gc(lua_State* L); static int __index(lua_State* L); static int __newindex(lua_State* L); public: static constexpr char const* metaTableName = "object"; static ObjectPtr check(lua_State* L, int index); static ObjectPtr test(lua_State* L, int index); static void push(lua_State* L, const ObjectPtr& value); static void registerType(lua_State* L); }; } #endif