traintastic/server/test/lua/script.cpp
2023-03-30 19:35:11 +02:00

58 Zeilen
1.8 KiB
C++

/**
* server/test/lua/script.cpp
*
* This file is part of the traintastic test suite.
*
* Copyright (C) 2022-2023 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <catch2/catch.hpp>
#include "../../src/world/world.hpp"
#include "../../src/core/objectproperty.tpp"
#include "../../src/lua/scriptlist.hpp"
TEST_CASE("Lua script: no code, start/stop, disable", "[lua][lua-script]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->create();
REQUIRE(script);
REQUIRE_FALSE(script->disabled.value());
REQUIRE(script->code.value().empty());
REQUIRE(script->state.value() == LuaScriptState::Stopped);
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
script->disabled = true;
REQUIRE(script->state.value() == LuaScriptState::Disabled);
script->start();
REQUIRE(script->state.value() == LuaScriptState::Disabled);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Disabled);
script.reset();
world.reset();
}