- implemented id change - route input value change via input if known (for future change delay/invert)
81 Zeilen
2.5 KiB
C++
81 Zeilen
2.5 KiB
C++
/**
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* server/src/hardware/input/loconetinput.cpp
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*
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* This file is part of the traintastic source code.
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*
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* Copyright (C) 2019-2020 Reinder Feenstra
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "loconetinput.hpp"
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#include "../../core/attributes.hpp"
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#include "../../world/world.hpp"
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LocoNetInput::LocoNetInput(const std::weak_ptr<World> world, std::string_view _id) :
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Input(world, _id),
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loconet{this, "loconet", nullptr, PropertyFlags::ReadWrite | PropertyFlags::Store,
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[this](const std::shared_ptr<LocoNet::LocoNet>& value)
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{
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if(!value || value->addInput(shared_ptr<LocoNetInput>()))
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{
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if(loconet.value())
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loconet->removeInput(shared_ptr<LocoNetInput>());
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return true;
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}
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return false;
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}},
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address{this, "address", addressMin, PropertyFlags::ReadWrite | PropertyFlags::Store, nullptr,
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[this](const uint16_t& value)
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{
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if(loconet)
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return loconet->changeInputAddress(*this, value);
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else
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return true;
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}}
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{
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auto w = world.lock();
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const bool editable = w && contains(w->state.value(), WorldState::Edit);
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Attributes::addEnabled(loconet, editable);
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Attributes::addObjectList(loconet, w->loconets);
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m_interfaceItems.add(loconet);
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Attributes::addEnabled(address, editable);
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Attributes::addMinMax(address, addressMin, addressMax);
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m_interfaceItems.add(address);
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}
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void LocoNetInput::worldEvent(WorldState state, WorldEvent event)
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{
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Input::worldEvent(state, event);
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const bool editable = contains(state, WorldState::Edit);
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loconet.setAttributeEnabled(editable);
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address.setAttributeEnabled(editable);
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}
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void LocoNetInput::idChanged(const std::string& id)
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{
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if(loconet)
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loconet->inputMonitorIdChanged(address, id);
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}
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void LocoNetInput::valueChanged(TriState _value)
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{
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if(loconet)
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loconet->inputMonitorValueChanged(address, _value);
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}
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