traintastic/server/src/lua/script.hpp
2023-01-06 00:55:53 +01:00

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/**
* server/src/lua/script.hpp
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2019-2023 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TRAINTASTIC_SERVER_LUA_SCRIPT_HPP
#define TRAINTASTIC_SERVER_LUA_SCRIPT_HPP
#include "../core/idobject.hpp"
#include "../core/method.hpp"
#include "../enum/luascriptstate.hpp"
#include "sandbox.hpp"
namespace Lua {
class Script : public IdObject
{
private:
mutable std::string m_basename; //!< filename on disk for script
protected:
SandboxPtr m_sandbox;
void load(WorldLoader& loader, const nlohmann::json& data) final;
void save(WorldSaver& saver, nlohmann::json& data, nlohmann::json& stateData) const final;
void addToWorld() final;
void destroying() final;
void loaded() final;
void worldEvent(WorldState worldState, WorldEvent worldEvent) final;
void updateEnabled();
void setState(LuaScriptState value);
void startSandbox();
void stopSandbox();
bool pcall(lua_State* L, int nargs = 0, int nresults = 0);
public:
CLASS_ID("lua.script")
CREATE(Script)
Script(World& world, std::string_view _id);
Property<std::string> name;
Property<bool> disabled;
Property<LuaScriptState> state;
Property<std::string> code;
Property<std::string> error;
::Method<void()> start;
::Method<void()> stop;
};
}
#endif