313 Zeilen
8.3 KiB
C++

/**
* server/src/hardware/throttle/throttle.cpp
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2022,2025 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "throttle.hpp"
#include "list/throttlelist.hpp"
#include "list/throttlelisttablemodel.hpp"
#include "../../core/attributes.hpp"
#include "../../core/method.tpp"
#include "../../core/objectproperty.tpp"
#include "../../core/objectvectorproperty.tpp"
#include "../../hardware/decoder/decoder.hpp"
#include "../../log/log.hpp"
#include "../../train/train.hpp"
#include "../../utils/displayname.hpp"
#include "../../utils/valuestep.hpp"
#include "../../world/world.hpp"
namespace {
constexpr double getValueStep(double value, SpeedUnit unit)
{
switch(unit)
{
case SpeedUnit::KiloMeterPerHour:
return (value >= 40.0) ? 5.0 : 2.0;
case SpeedUnit::MilePerHour:
return (value >= 30.0) ? 5.0 : 2.0;
case SpeedUnit::MeterPerSecond:
return (value >= 10.0) ? 1.0 : 0.5;
}
return 1;
}
}
Throttle::Throttle(World& world, std::string_view _id)
: IdObject(world, _id)
, name{this, "name", id, PropertyFlags::ReadWrite | PropertyFlags::Store}
, direction{this, "direction", Direction::Forward, PropertyFlags::ReadOnly}
, throttle{this, "throttle", throttleMin, PropertyFlags::ReadWrite,
[this](const float& value)
{
if(m_decoder)
m_decoder->throttle = value;
},
[this](float& /*value*/) -> bool
{
return acquired();
}}
, train{this, "train", nullptr, PropertyFlags::ReadOnly}
, emergencyStop{*this, "emergency_stop",
[this]()
{
if(acquired())
{
if(train)
{
train->emergencyStop = true;
}
if(m_decoder)
{
m_decoder->emergencyStop = true;
}
return true;
}
return false;
}}
, stop{*this, "stop",
[this](bool immediate)
{
if(acquired())
{
if(train)
{
train->emergencyStop = false;
if(immediate)
{
train->setSpeed(*this, 0.0);
}
else
{
train->setTargetSpeed(*this, 0.0);
}
}
if(m_decoder)
{
m_decoder->emergencyStop = false;
m_decoder->throttle = throttleStop;
}
return true;
}
return false;
}}
, faster{*this, "faster",
[this](bool immediate)
{
if(acquired())
{
if(train)
{
train->emergencyStop = false;
if(immediate)
{
const double value = train->speed.value();
const double step = getValueStep(value, train->speed.unit());
train->setSpeed(*this, valueStepUp(value, step));
}
else
{
const double value = train->throttleSpeed.value();
const double step = getValueStep(value, train->throttleSpeed.unit());
train->setTargetSpeed(*this, valueStepUp(value, step));
}
}
return true;
}
return false;
}}
, slower{*this, "slower",
[this](bool immediate)
{
if(acquired())
{
if(train)
{
train->emergencyStop = false;
if(immediate)
{
const double value = train->speed.value();
const double step = getValueStep(value, train->speed.unit());
train->setSpeed(*this, valueStepDown(value, step));
}
else
{
const double value = train->throttleSpeed.value();
const double step = getValueStep(value, train->throttleSpeed.unit());
train->setTargetSpeed(*this, valueStepDown(value, step));
}
}
return true;
}
return false;
}}
, setDirection{*this, "set_direction",
[this](Direction value)
{
if(acquired() && (value == Direction::Forward || value == Direction::Reverse))
{
if(train)
{
return !train->setDirection(*this, value);
}
if(m_decoder)
{
m_decoder->direction = value;
}
return true;
}
return false;
}}
{
const bool editable = contains(m_world.state.value(), WorldState::Edit);
Attributes::addDisplayName(name, DisplayName::Object::name);
Attributes::addEnabled(name, editable);
m_interfaceItems.add(name);
Attributes::addEnabled(direction, false);
Attributes::addValues(direction, DirectionValues);
Attributes::addObjectEditor(direction, false);
m_interfaceItems.add(direction);
Attributes::addEnabled(throttle, false);
Attributes::addMinMax(throttle, throttleMin, throttleMax);
Attributes::addObjectEditor(throttle, false);
m_interfaceItems.add(throttle);
Attributes::addObjectEditor(train, false);
m_interfaceItems.add(train);
Attributes::addEnabled(emergencyStop, false);
Attributes::addObjectEditor(emergencyStop, false);
m_interfaceItems.add(emergencyStop);
Attributes::addEnabled(stop, false);
Attributes::addObjectEditor(stop, false);
m_interfaceItems.add(stop);
Attributes::addEnabled(setDirection, false);
Attributes::addObjectEditor(setDirection, false);
m_interfaceItems.add(setDirection);
}
#ifndef NDEBUG
Throttle::~Throttle()
{
assert(!acquired());
}
#endif
bool Throttle::acquired() const
{
return m_decoder.operator bool() || train.operator bool();
}
std::error_code Throttle::acquire(const std::shared_ptr<Train>& acquireTrain, bool steal)
{
assert(acquireTrain);
const auto stole = steal && acquireTrain->hasThrottle();
const std::string stoleFrom = stole ? acquireTrain->throttleName() : std::string{};
const auto ec = acquireTrain->acquire(*this, steal);
if(ec)
{
Log::log(*this, LogMessage::D3001_ACQUIRING_TRAIN_X_FAILED_X, acquireTrain->name.value(), ec.message());
return ec;
}
if(acquired())
{
release();
}
assert(!train);
train.setValueInternal(acquireTrain);
if(stole)
{
Log::log(*this, LogMessage::N3005_THROTTLE_X_STOLE_TRAIN_X_FROM_THROTTLE_X, name.value(), train->name.value(), stoleFrom);
}
else
{
Log::log(*this, LogMessage::I3001_THROTTLE_X_ACQUIRED_TRAIN_X, name.value(), train->name.value());
}
Attributes::setEnabled({emergencyStop, throttle, stop, setDirection}, true);
return {};
}
void Throttle::release(bool stopIt)
{
if(!acquired())
return;
if(stopIt)
{
emergencyStop();
}
if(m_decoder)
{
m_decoder->release(*this);
m_decoder.reset();
}
else if(train)
{
const auto logMessage = !stopIt && !train->isStopped.value() ? LogMessage::N3006_THROTTLE_X_RELEASED_TRAIN_X_WITHOUT_STOPPING_IT : LogMessage::I3002_THROTTLE_X_RELEASED_TRAIN_X;
Log::log(*this, logMessage, name.value(), train->name.value());
train->release(*this);
train.setValueInternal(nullptr);
}
Attributes::setEnabled({emergencyStop, throttle, stop, setDirection}, false);
released();
}
void Throttle::destroying()
{
m_world.throttles->removeObject(shared_ptr<Throttle>());
release();
IdObject::destroying();
}
void Throttle::addToWorld()
{
IdObject::addToWorld();
m_world.throttles->addObject(shared_ptr<Throttle>());
}
Throttle::AcquireResult Throttle::acquire(std::shared_ptr<Decoder> decoder, bool steal)
{
if(!decoder->acquire(*this, steal))
return AcquireResult::FailedInUse;
m_decoder = std::move(decoder);
Attributes::setEnabled({emergencyStop, throttle, stop, setDirection}, true);
return AcquireResult::Success;
}