traintastic/server/src/board/tile/rail/turnout/turnoutrailtile.hpp
2023-11-01 22:19:04 +01:00

63 Zeilen
2.2 KiB
C++

/**
* server/src/board/tile/rail/turnout/turnoutrailtile.hpp
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2020-2023 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TRAINTASTIC_SERVER_BOARD_TILE_RAIL_TURNOUT_TURNOUTRAILTILE_HPP
#define TRAINTASTIC_SERVER_BOARD_TILE_RAIL_TURNOUT_TURNOUTRAILTILE_HPP
#include "../railtile.hpp"
#include "../../../map/node.hpp"
#include "../../../../core/objectproperty.hpp"
#include "../../../../core/method.hpp"
#include "../../../../enum/turnoutposition.hpp"
#include "../../../../hardware/output/map/turnoutoutputmap.hpp"
class TurnoutRailTile : public RailTile
{
DEFAULT_ID("turnout")
private:
Node m_node;
protected:
TurnoutRailTile(World& world, std::string_view _id, TileId tileId, size_t connectors);
void worldEvent(WorldState state, WorldEvent event) override;
bool isValidPosition(TurnoutPosition value);
virtual bool doSetPosition(TurnoutPosition value);
public:
boost::signals2::signal<void (const TurnoutRailTile&, TurnoutPosition)> positionChanged;
Property<std::string> name;
Property<TurnoutPosition> position;
ObjectProperty<TurnoutOutputMap> outputMap;
Method<bool(TurnoutPosition)> setPosition;
std::optional<std::reference_wrapper<const Node>> node() const final { return m_node; }
std::optional<std::reference_wrapper<Node>> node() final { return m_node; }
virtual bool reserve(TurnoutPosition turnoutPosition, bool dryRun = false);
};
#endif