traintastic/server/test/lua/script/class_get.cpp
2022-10-08 23:30:58 +02:00

180 Zeilen
5.8 KiB
C++

/**
* server/test/lua/script/class_get.cpp
*
* This file is part of the traintastic test suite.
*
* Copyright (C) 2022 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <catch2/catch.hpp>
#include "../../interfaces.hpp"
#include "../../../src/world/world.hpp"
#include "../../../src/lua/enums.hpp"
#include "../../../src/lua/sets.hpp"
#include "../../../src/utils/toupper.hpp"
TEST_CASE("Lua script: class.get() - nil", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(nil) == nil)";
script->start();
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - false", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(false) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - true", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(true) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - integer", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(42) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - number", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(3.14) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - string", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(\"traintastic\") == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEST_CASE("Lua script: class.get() - table", "[lua][lua-script][lua-script-class-get]")
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get({}) == nil)";
script->start();
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_ENUMS)
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = std::string("assert(class.get(enum.").append(EnumName<TestType>::value).append(".").append(toUpper(EnumValues<TestType>::value.begin()->second)).append(") == nil)");
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", LUA_SETS)
{
auto world = World::create();
REQUIRE(world);
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = std::string("assert(class.get(set.").append(set_name_v<TestType>).append(".").append(toUpper(set_values_v<TestType>.begin()->second)).append(") == nil)");
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}
TEMPLATE_TEST_CASE("Lua script: class.get()", "[lua][lua-script][lua-script-class-get]", INTERFACES)
{
auto world = World::create();
REQUIRE(world);
auto interface = world->interfaces->add(TestType::classId);
REQUIRE(interface);
interface->id = "if";
REQUIRE(interface->id.value() == "if");
auto script = world->luaScripts->add();
REQUIRE(script);
script->code = "assert(class.get(world.get_object(\"if\")) ~= nil)";
script->start();
INFO(script->code.value());
INFO(script->error.value());
REQUIRE(script->state.value() == LuaScriptState::Running);
script->stop();
REQUIRE(script->state.value() == LuaScriptState::Stopped);
}