traintastic/server/test/objectcreatedestroy.cpp
2026-01-17 22:52:32 +01:00

678 Zeilen
24 KiB
C++

/**
* server/test/objectcreatedestroy.cpp
*
* This file is part of the traintastic test suite.
*
* Copyright (C) 2021-2025 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <catch2/catch_template_test_macros.hpp>
#include "../src/core/eventloop.hpp"
#include "../src/world/world.hpp"
#include "../src/core/method.tpp"
#include "../src/core/objectproperty.tpp"
#include "../src/board/board.hpp"
#include "../src/board/boardlist.hpp"
#include "../src/board/tile/rail/blockrailtile.hpp"
#include "../src/hardware/decoder/list/decoderlist.hpp"
#include "../src/hardware/interface/interfacelist.hpp"
#include "../src/hardware/input/input.hpp"
#include "../src/hardware/input/list/inputlist.hpp"
#include "../src/hardware/output/list/outputlist.hpp"
#include "hardware/interfaces.hpp"
#include "../src/vehicle/rail/railvehiclelist.hpp"
#include "vehicle/rail/railvehicles.hpp"
#include "../src/train/trainlist.hpp"
#include "../src/train/train.hpp"
#include "../src/zone/zonelist.hpp"
#include "../src/zone/zone.hpp"
#include "../src/zone/zoneblocklist.hpp"
#include "../src/zone/blockzonelist.hpp"
TEST_CASE("Create world => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and board => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(boardWeak.lock()->getClassId() == Board::classId);
REQUIRE(worldWeak.lock()->boards->length == 1);
world.reset();
REQUIRE(boardWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and board => destroy board", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 1);
world->boards->delete_(boardWeak.lock());
REQUIRE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world and interface => destroy world", "[object-create-destroy]", INTERFACES)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
std::weak_ptr<TestType> interfaceWeak = std::dynamic_pointer_cast<TestType>(world->interfaces->create(TestType::classId));
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(interfaceWeak.lock()->getClassId() == TestType::classId);
world.reset();
REQUIRE(interfaceWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world and interface => destroy interface", "[object-create-destroy]", INTERFACES)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
std::weak_ptr<TestType> interfaceWeak = std::dynamic_pointer_cast<TestType>(world->interfaces->create(TestType::classId));
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
world->interfaces->delete_(interfaceWeak.lock());
REQUIRE(interfaceWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, locomotive, decoder and function => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(locomotiveWeak.lock()->getClassId() == Locomotive::classId);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(decoderWeak.lock()->getClassId() == Decoder::classId);
std::weak_ptr<DecoderFunctions> functionsWeak = decoderWeak.lock()->functions->shared_ptr<DecoderFunctions>();
REQUIRE_FALSE(functionsWeak.expired());
REQUIRE(functionsWeak.lock()->items.size() == 1);
std::weak_ptr<DecoderFunction> functionWeak = functionsWeak.lock()->items[0];
REQUIRE_FALSE(functionWeak.expired());
world.reset();
REQUIRE(functionWeak.expired());
REQUIRE(functionsWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(locomotiveWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, locomotive, decoder and function => destroy locomotive", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(world->decoders->length == 1);
std::weak_ptr<DecoderFunctions> functionsWeak = decoderWeak.lock()->functions->shared_ptr<DecoderFunctions>();
REQUIRE_FALSE(functionsWeak.expired());
REQUIRE(functionsWeak.lock()->items.size() == 1);
std::weak_ptr<DecoderFunction> functionWeak = functionsWeak.lock()->items[0];
REQUIRE_FALSE(functionWeak.expired());
world->railVehicles->delete_(locomotiveWeak.lock());
REQUIRE(locomotiveWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(functionsWeak.expired());
REQUIRE(functionWeak.expired());
REQUIRE(world->railVehicles->length == 0);
REQUIRE(world->decoders->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, locomotive, decoder and function => delete decoder", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(world->decoders->length == 1);
std::weak_ptr<DecoderFunctions> functionsWeak = decoderWeak.lock()->functions->shared_ptr<DecoderFunctions>();
REQUIRE_FALSE(functionsWeak.expired());
REQUIRE(functionsWeak.lock()->items.size() == 1);
std::weak_ptr<DecoderFunction> functionWeak = functionsWeak.lock()->items[0];
REQUIRE_FALSE(functionsWeak.expired());
locomotiveWeak.lock()->deleteDecoder();
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(functionsWeak.expired());
REQUIRE(functionWeak.expired());
REQUIRE_FALSE(locomotiveWeak.lock()->decoder);
REQUIRE(world->railVehicles->length == 1);
REQUIRE(world->decoders->length == 0);
world.reset();
REQUIRE(locomotiveWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, locomotive, decoder and function => destroy function", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(worldWeak.lock()->decoders->length == 1);
std::weak_ptr<DecoderFunctions> functionsWeak = decoderWeak.lock()->functions->shared_ptr<DecoderFunctions>();
REQUIRE_FALSE(functionsWeak.expired());
REQUIRE(functionsWeak.lock()->items.size() == 1);
std::weak_ptr<DecoderFunction> functionWeak = functionsWeak.lock()->items[0];
REQUIRE_FALSE(functionWeak.expired());
functionsWeak.lock()->delete_(functionWeak.lock());
REQUIRE(functionWeak.expired());
REQUIRE(functionsWeak.lock()->items.empty());
world.reset();
REQUIRE(functionsWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(locomotiveWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world, interface, locomotive and decoder => destroy interface", "[object-create-destroy]", INTERFACES_DECODER)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<TestType> interfaceWeak = std::dynamic_pointer_cast<TestType>(world->interfaces->create(TestType::classId));
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 0);
REQUIRE(interfaceWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(decoderWeak.lock()->interface.value() == std::dynamic_pointer_cast<DecoderController>(interfaceWeak.lock()));
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 1);
REQUIRE(interfaceWeak.lock()->decoders->length == 1);
world->interfaces->delete_(interfaceWeak.lock());
REQUIRE(interfaceWeak.expired());
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE_FALSE(decoderWeak.lock()->interface.value().operator bool());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
REQUIRE(worldWeak.lock()->decoders->length == 1);
world.reset();
REQUIRE(decoderWeak.expired());
REQUIRE(locomotiveWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world, interface, locomotive and decoder => destroy locomotive", "[object-create-destroy]", INTERFACES_DECODER)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<TestType> interfaceWeak = std::dynamic_pointer_cast<TestType>(world->interfaces->create(TestType::classId));
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 0);
REQUIRE(interfaceWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(decoderWeak.lock()->interface.value() == std::dynamic_pointer_cast<DecoderController>(interfaceWeak.lock()));
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 1);
REQUIRE(interfaceWeak.lock()->decoders->length == 1);
world->railVehicles->delete_(locomotiveWeak.lock());
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(locomotiveWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->railVehicles->length == 0);
REQUIRE(worldWeak.lock()->decoders->length == 0);
REQUIRE(interfaceWeak.lock()->decoders->length == 0);
world.reset();
REQUIRE(interfaceWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world, interface, locomotive and decoder => delete decoder", "[object-create-destroy]", INTERFACES_DECODER)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 0);
REQUIRE(worldWeak.lock()->decoders->length == 0);
std::weak_ptr<TestType> interfaceWeak = std::dynamic_pointer_cast<TestType>(world->interfaces->create(TestType::classId));
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 0);
REQUIRE(interfaceWeak.lock()->decoders->length == 0);
std::weak_ptr<Locomotive> locomotiveWeak = std::static_pointer_cast<Locomotive>(world->railVehicles->create(Locomotive::classId));
REQUIRE_FALSE(locomotiveWeak.expired());
REQUIRE(world->railVehicles->length == 1);
std::weak_ptr<Decoder> decoderWeak = locomotiveWeak.lock()->decoder.value();
REQUIRE_FALSE(decoderWeak.expired());
REQUIRE(decoderWeak.lock()->interface.value() == std::dynamic_pointer_cast<DecoderController>(interfaceWeak.lock()));
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 1);
REQUIRE(interfaceWeak.lock()->decoders->length == 1);
locomotiveWeak.lock()->deleteDecoder();
REQUIRE_FALSE(locomotiveWeak.lock()->decoder.value());
REQUIRE_FALSE(interfaceWeak.expired());
REQUIRE(decoderWeak.expired());
REQUIRE(worldWeak.lock()->interfaces->length == 1);
REQUIRE(worldWeak.lock()->decoders->length == 0);
REQUIRE(interfaceWeak.lock()->decoders->length == 0);
world.reset();
REQUIRE(locomotiveWeak.expired());
REQUIRE(interfaceWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world and rail vehicle => destroy world", "[object-create-destroy]", RAIL_VEHICLES)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
std::weak_ptr<TestType> railVehicleWeak = std::dynamic_pointer_cast<TestType>(world->railVehicles->create(TestType::classId));
REQUIRE_FALSE(railVehicleWeak.expired());
REQUIRE(railVehicleWeak.lock()->getClassId() == TestType::classId);
world.reset();
REQUIRE(railVehicleWeak.expired());
REQUIRE(worldWeak.expired());
}
TEMPLATE_TEST_CASE("Create world and rail vehicle => destroy rail vehicle", "[object-create-destroy]", RAIL_VEHICLES)
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->railVehicles->length == 0);
std::weak_ptr<TestType> railVehicleWeak = std::dynamic_pointer_cast<TestType>(world->railVehicles->create(TestType::classId));
REQUIRE_FALSE(railVehicleWeak.expired());
REQUIRE(worldWeak.lock()->railVehicles->length == 1);
world->railVehicles->delete_(railVehicleWeak.lock());
REQUIRE(railVehicleWeak.expired());
REQUIRE(worldWeak.lock()->railVehicles->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and train => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->trains->length == 0);
std::weak_ptr<Train> trainWeak = world->trains->create();
REQUIRE_FALSE(trainWeak.expired());
REQUIRE(trainWeak.lock()->getClassId() == Train::classId);
REQUIRE(worldWeak.lock()->trains->length == 1);
world.reset();
REQUIRE(trainWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and train => destroy train", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
std::weak_ptr<Train> trainWeak = world->trains->create();
REQUIRE_FALSE(trainWeak.expired());
REQUIRE(worldWeak.lock()->trains->length == 1);
world->trains->delete_(trainWeak.lock());
REQUIRE(trainWeak.expired());
REQUIRE(worldWeak.lock()->trains->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and zone => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(zoneWeak.lock()->getClassId() == Zone::classId);
world.reset();
REQUIRE(zoneWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world and zone => destroy zone", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 0);
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 1);
world->zones->delete_(zoneWeak.lock());
REQUIRE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 0);
world.reset();
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, board, block and zone => destroy world", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
REQUIRE(worldWeak.lock()->zones->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 1);
REQUIRE(boardWeak.lock()->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false));
std::weak_ptr<BlockRailTile> blockWeak = std::dynamic_pointer_cast<BlockRailTile>(boardWeak.lock()->getTile({0, 0}));
REQUIRE_FALSE(blockWeak.expired());
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->length == 0);
REQUIRE(zoneWeak.lock()->blocks->length == 0);
zoneWeak.lock()->blocks->add(blockWeak.lock());
REQUIRE(blockWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->front() == zoneWeak.lock());
REQUIRE(zoneWeak.lock()->blocks->length == 1);
REQUIRE(zoneWeak.lock()->blocks->front() == blockWeak.lock());
world.reset();
REQUIRE(blockWeak.expired());
REQUIRE(boardWeak.expired());
REQUIRE(zoneWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, board, block and zone => destroy board", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
REQUIRE(worldWeak.lock()->zones->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 1);
REQUIRE(boardWeak.lock()->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false));
std::weak_ptr<BlockRailTile> blockWeak = std::dynamic_pointer_cast<BlockRailTile>(boardWeak.lock()->getTile({0, 0}));
REQUIRE_FALSE(blockWeak.expired());
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->length == 0);
REQUIRE(zoneWeak.lock()->blocks->length == 0);
zoneWeak.lock()->blocks->add(blockWeak.lock());
REQUIRE(blockWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->front() == zoneWeak.lock());
REQUIRE(zoneWeak.lock()->blocks->length == 1);
REQUIRE(zoneWeak.lock()->blocks->front() == blockWeak.lock());
world->boards->delete_(boardWeak.lock());
REQUIRE(blockWeak.expired());
REQUIRE(boardWeak.expired());
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(zoneWeak.lock()->blocks->length == 0);
REQUIRE_FALSE(worldWeak.expired());
world.reset();
REQUIRE(zoneWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, board, block and zone => destroy block", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
REQUIRE(worldWeak.lock()->zones->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 1);
REQUIRE(boardWeak.lock()->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false));
std::weak_ptr<BlockRailTile> blockWeak = std::dynamic_pointer_cast<BlockRailTile>(boardWeak.lock()->getTile({0, 0}));
REQUIRE_FALSE(blockWeak.expired());
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->length == 0);
REQUIRE(zoneWeak.lock()->blocks->length == 0);
zoneWeak.lock()->blocks->add(blockWeak.lock());
REQUIRE(blockWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->front() == zoneWeak.lock());
REQUIRE(zoneWeak.lock()->blocks->length == 1);
REQUIRE(zoneWeak.lock()->blocks->front() == blockWeak.lock());
REQUIRE(boardWeak.lock()->deleteTile(0, 0));
REQUIRE(blockWeak.expired());
REQUIRE_FALSE(boardWeak.expired());
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(zoneWeak.lock()->blocks->length == 0);
REQUIRE_FALSE(worldWeak.expired());
world.reset();
REQUIRE(boardWeak.expired());
REQUIRE(zoneWeak.expired());
REQUIRE(worldWeak.expired());
}
TEST_CASE("Create world, board, block and zone => destroy zone", "[object-create-destroy]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
REQUIRE_FALSE(worldWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 0);
REQUIRE(worldWeak.lock()->zones->length == 0);
std::weak_ptr<Board> boardWeak = world->boards->create();
REQUIRE_FALSE(boardWeak.expired());
REQUIRE(worldWeak.lock()->boards->length == 1);
REQUIRE(boardWeak.lock()->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false));
std::weak_ptr<BlockRailTile> blockWeak = std::dynamic_pointer_cast<BlockRailTile>(boardWeak.lock()->getTile({0, 0}));
REQUIRE_FALSE(blockWeak.expired());
std::weak_ptr<Zone> zoneWeak = world->zones->create();
REQUIRE_FALSE(zoneWeak.expired());
REQUIRE(worldWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->length == 0);
REQUIRE(zoneWeak.lock()->blocks->length == 0);
zoneWeak.lock()->blocks->add(blockWeak.lock());
REQUIRE(blockWeak.lock()->zones->length == 1);
REQUIRE(blockWeak.lock()->zones->front() == zoneWeak.lock());
REQUIRE(zoneWeak.lock()->blocks->length == 1);
REQUIRE(zoneWeak.lock()->blocks->front() == blockWeak.lock());
world->zones->delete_(zoneWeak.lock());
REQUIRE(zoneWeak.expired());
REQUIRE_FALSE(blockWeak.expired());
REQUIRE(blockWeak.lock()->zones->length == 0);
REQUIRE_FALSE(boardWeak.expired());
REQUIRE_FALSE(worldWeak.expired());
world.reset();
REQUIRE(blockWeak.expired());
REQUIRE(boardWeak.expired());
REQUIRE(worldWeak.expired());
}