traintastic/client/src/mainwindow.cpp
2021-05-21 23:34:13 +02:00

650 Zeilen
24 KiB
C++

/**
* client/src/mainwindow.cpp
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2019-2021 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "mainwindow.hpp"
#include <QMenuBar>
#include <QStatusBar>
#include <QMdiSubWindow>
#include <QVBoxLayout>
#include <QToolBar>
#include <QApplication>
#include <QMessageBox>
#include <QSettings>
#include <QApplication>
#include <QSplitter>
#include <QToolButton>
#include <traintastic/set/worldstate.hpp>
#include "mdiarea.hpp"
#include "dialog/connectdialog.hpp"
#include "dialog/settingsdialog.hpp"
#include "dialog/worldlistdialog.hpp"
#include "network/connection.hpp"
#include "network/object.hpp"
#include "network/property.hpp"
#include "network/method.hpp"
//#include "subwindow/objecteditsubwindow.hpp"
#include "subwindow/objectsubwindow.hpp"
#include "widget/serverconsolewidget.hpp"
#include "utils/menu.hpp"
#include <QDesktopServices>
#include <traintastic/locale/locale.hpp>
#include <traintastic/codename.hpp>
#define SETTING_PREFIX "mainwindow/"
#define SETTING_GEOMETRY SETTING_PREFIX "geometry"
#define SETTING_WINDOWSTATE SETTING_PREFIX "windowstate"
#define SETTING_VIEW_TOOLBAR SETTING_PREFIX "view_toolbar"
MainWindow::MainWindow(QWidget* parent) :
QMainWindow(parent),
m_splitter{new QSplitter(Qt::Vertical, this)},
m_mdiArea{new MdiArea(m_splitter)},
m_serverConsole{nullptr},
m_toolbar{new QToolBar(this)}
{
instance = this;
setWindowIcon(QIcon(":/appicon.svg"));
updateWindowTitle();
QMenu* menu;
m_mdiArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
m_mdiArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
// build the main menu
{
setMenuBar(new QMenuBar());
//QMenu* subMenu;
//QAction* act;
menu = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:file"));
m_actionConnectToServer = menu->addAction(Locale::tr("qtapp.mainmenu:connect_to_server") + "...", this, [this](){ MainWindow::connectToServer(); });
m_actionDisconnectFromServer = menu->addAction(Locale::tr("qtapp.mainmenu:disconnect_from_server"), this, &MainWindow::disconnectFromServer);
menu->addSeparator();
m_actionNewWorld = menu->addAction(QIcon(":/dark/world_new.svg"), Locale::tr("qtapp.mainmenu:new_world"),
[this]()
{
if(m_connection)
if(const ObjectPtr& traintastic = m_connection->traintastic())
if(Method* method = traintastic->getMethod("new_world"))
method->call();
});
m_actionNewWorld->setShortcut(QKeySequence::New);
m_actionLoadWorld = menu->addAction(QIcon(":/dark/world_load.svg"), Locale::tr("qtapp.mainmenu:load_world") + "...", this, &MainWindow::loadWorld);
m_actionLoadWorld->setShortcut(QKeySequence::Open);
m_actionSaveWorld = menu->addAction(QIcon(":/dark/world_save.svg"), Locale::tr("qtapp.mainmenu:save_world"),
[this]()
{
if(m_world)
if(Method* method = m_world->getMethod("save"))
method->call();
});
m_actionSaveWorld->setShortcut(QKeySequence::Save);
menu->addSeparator();
m_actionImportWorld = menu->addAction(QIcon(":/dark/world_import.svg"), Locale::tr("qtapp.mainmenu:import_world") + "...", this, &MainWindow::importWorld);
m_actionExportWorld = menu->addAction(QIcon(":/dark/world_export.svg"), Locale::tr("qtapp.mainmenu:export_world") + "...", this, &MainWindow::exportWorld);
menu->addSeparator();
menu->addAction(Locale::tr("qtapp.mainmenu:quit"), this, &MainWindow::close)->setShortcut(QKeySequence::Quit);
menu = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:view"));
m_actionFullScreen = menu->addAction(Locale::tr("qtapp.mainmenu:fullscreen"), this, &MainWindow::toggleFullScreen);
m_actionFullScreen->setCheckable(true);
m_actionFullScreen->setShortcut(Qt::Key_F11);
m_actionViewToolbar = menu->addAction(Locale::tr("qtapp.mainmenu:toolbar"), m_toolbar, &QToolBar::setVisible);
m_actionViewToolbar->setCheckable(true);
m_actionServerConsole = menu->addAction(Locale::tr("qtapp.mainmenu:server_console") + "...", this, &MainWindow::toggleConsole);//[this](){ showObject("traintastic.console"); });
m_actionServerConsole->setCheckable(true);
m_actionServerConsole->setShortcut(Qt::Key_F12);
m_menuWorld = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:world"));
m_menuConnection = m_menuWorld->addMenu(Locale::tr("qtapp.mainmenu:connection"));
m_worldOnlineAction = m_menuConnection->addAction(QIcon(":/dark/online.svg"), Locale::tr("world:online"),
[this]()
{
if(Q_LIKELY(m_world))
m_world->callMethod("online");
});
m_worldOfflineAction = m_menuConnection->addAction(QIcon(":/dark/offline.svg"), Locale::tr("world:offline"),
[this]()
{
if(Q_LIKELY(m_world))
m_world->callMethod("offline");
});
m_menuPower = m_menuWorld->addMenu(Locale::tr("qtapp.mainmenu:power"));
m_worldPowerOnAction = m_menuPower->addAction(QIcon(":/dark/power_on.svg"), Locale::tr("world:power_on"),
[this]()
{
if(Q_LIKELY(m_world))
m_world->callMethod("power_on");
});
m_worldPowerOffAction = m_menuPower->addAction(QIcon(":/dark/power_off.svg"), Locale::tr("world:power_off"),
[this]()
{
if(Q_LIKELY(m_world))
m_world->callMethod("power_off");
});
m_menuWorld->addSeparator();
m_worldStopAction = m_menuWorld->addAction(QIcon(":/dark/stop.svg"), Locale::tr("world:stop"),
[this]()
{
if(Q_LIKELY(m_world))
{
m_world->callMethod("stop");
if(AbstractProperty* p = m_world->getProperty("state"))
m_worldStopAction->setChecked(!contains(p->toSet<WorldState>(), WorldState::Run)); // make sure checked matches current world state
}
});
m_worldStopAction->setCheckable(true);
m_worldRunAction = m_menuWorld->addAction(QIcon(":/dark/run.svg"), Locale::tr("world:run"),
[this]()
{
if(Q_LIKELY(m_world))
{
m_world->callMethod("run");
if(AbstractProperty* p = m_world->getProperty("state"))
m_worldRunAction->setChecked(contains(p->toSet<WorldState>(), WorldState::Run)); // make sure checked matches current world state
}
});
m_worldRunAction->setCheckable(true);
m_menuWorld->addSeparator();
m_worldMuteAction = m_menuWorld->addAction(QIcon(":/dark/mute.svg"), Locale::tr("world:mute"),
[this](bool checked)
{
if(Q_LIKELY(m_world))
m_world->setPropertyValue("mute", checked);
});
m_worldMuteAction->setCheckable(true);
m_worldNoSmokeAction = m_menuWorld->addAction(QIcon(":/dark/no_smoke.svg"), Locale::tr("world:no_smoke"),
[this](bool checked)
{
if(Q_LIKELY(m_world))
m_world->setPropertyValue("no_smoke", checked);
});
m_worldNoSmokeAction->setCheckable(true);
m_worldEditAction = m_menuWorld->addAction(QIcon(":/dark/edit.svg"), Locale::tr("world:edit"),
[this](bool checked)
{
if(m_world)
if(AbstractProperty* property = m_world->getProperty("edit"))
property->setValueBool(checked);
});
m_worldEditAction->setCheckable(true);
m_menuWorld->addSeparator();
m_menuWorld->addAction(QIcon(":/dark/world.svg"), Locale::tr("qtapp.mainmenu:world_properties"), [this](){ showObject("world", Locale::tr("qtapp.mainmenu:world_properties")); });
m_menuObjects = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:objects"));
menu = m_menuObjects->addMenu(QIcon(":/dark/hardware.svg"), Locale::tr("qtapp.mainmenu:hardware"));
menu->addAction(Locale::tr("world:command_stations") + "...", [this](){ showObject("world.command_stations", Locale::tr("world:command_stations")); });
menu->addAction(Locale::tr("world:decoders") + "...", [this](){ showObject("world.decoders", Locale::tr("world:decoders")); });
menu->addAction(Locale::tr("world:inputs") + "...", [this](){ showObject("world.inputs", Locale::tr("world:inputs")); });
menu->addAction(Locale::tr("world:outputs") + "...", [this](){ showObject("world.outputs", Locale::tr("world:outputs")); });
menu->addAction(Locale::tr("world:controllers") + "...", [this](){ showObject("world.controllers", Locale::tr("world:controllers")); });
m_menuObjects->addAction(Locale::tr("world:boards") + "...", [this](){ showObject("world.boards", Locale::tr("world:boards")); });
m_menuObjects->addAction(Locale::tr("world:clock") + "...", [this](){ showObject("world.clock", Locale::tr("world:clock")); });
m_menuObjects->addAction(Locale::tr("world:trains") + "...", [this](){ showObject("world.trains", Locale::tr("world:trains")); });
m_menuObjects->addAction(Locale::tr("world:rail_vehicles") + "...", [this](){ showObject("world.rail_vehicles", Locale::tr("world:rail_vehicles")); });
m_actionLuaScript = m_menuObjects->addAction(QIcon(":/dark/lua.svg"), Locale::tr("world:lua_scripts") + "...", [this](){ showObject("world.lua_scripts", Locale::tr("world:lua_scripts")); });
menu = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:tools"));
menu->addAction(Locale::tr("qtapp.mainmenu:settings") + "...",
[this]()
{
std::unique_ptr<SettingsDialog> d = std::make_unique<SettingsDialog>(this);
d->exec();
});
menu->addSeparator();
m_menuServer = menu->addMenu(Locale::tr("qtapp.mainmenu:server"));
m_actionServerSettings = m_menuServer->addAction(Locale::tr("qtapp.mainmenu:server_settings") + "...", this,
[this]()
{
showObject("traintastic.settings", Locale::tr("qtapp.mainmenu:server_settings"));
});
m_menuServer->addSeparator();
m_actionServerRestart = m_menuServer->addAction(Locale::tr("qtapp.mainmenu:restart_server"), this,
[this]()
{
if(QMessageBox::question(this, Locale::tr("qtapp.mainmenu:restart_server"), Locale::tr("qtapp.mainmenu:restart_server_question"), Locale::tr("qtapp.message_box:yes"), Locale::tr("qtapp.message_box:no"), "", 0, 1) != 0)
return;
if(m_connection)
if(const ObjectPtr& traintastic = m_connection->traintastic())
if(Method* method = traintastic->getMethod("restart"))
method->call();
});
m_actionServerShutdown = m_menuServer->addAction(Locale::tr("qtapp.mainmenu:shutdown_server"), this,
[this]()
{
if(QMessageBox::question(this, Locale::tr("qtapp.mainmenu:shutdown_server"), Locale::tr("qtapp.mainmenu:shutdown_server_question"), Locale::tr("qtapp.message_box:yes"), Locale::tr("qtapp.message_box:no"), "", 0, 1) != 0)
return;
if(m_connection)
if(const ObjectPtr& traintastic = m_connection->traintastic())
if(Method* method = traintastic->getMethod("shutdown"))
method->call();
});
menu = menuBar()->addMenu(Locale::tr("qtapp.mainmenu:help"));
menu->addAction(Locale::tr("qtapp.mainmenu:help"), [](){ QDesktopServices::openUrl("https://traintastic.org/manual?version=" + QApplication::applicationVersion() + "&codename=" TRAINTASTIC_CODENAME); })->setShortcut(QKeySequence::HelpContents);
//menu->addSeparator();
//menu->addAction(Locale::tr("qtapp.mainmenu:about_qt") + "...", qApp, &QApplication::aboutQt);
menu->addAction(Locale::tr("qtapp.mainmenu:about") + "...", this, &MainWindow::showAbout);
}
// Online/offline:
m_worldOnlineOfflineToolButton = new QToolButton(this);
m_worldOnlineOfflineToolButton->setIcon(QIcon(":/dark/offline.svg"));
m_worldOnlineOfflineToolButton->setToolTip(Locale::tr("qtapp:toggle_offline_online"));
m_worldOnlineOfflineToolButton->setPopupMode(QToolButton::MenuButtonPopup);
connect(m_worldOnlineOfflineToolButton, &QToolButton::clicked,
[this]()
{
if(Q_LIKELY(m_world))
if(auto* state = m_world->getProperty("state"))
m_world->callMethod(contains(state->toSet<WorldState>(), WorldState::Online) ? "offline" : "online");
});
m_worldOnlineOfflineToolButton->setMenu(createMenu(this, {m_worldOnlineAction, m_worldOfflineAction}));
m_toolbar->addWidget(m_worldOnlineOfflineToolButton);
// Power on/off:
m_worldPowerOnOffToolButton = new QToolButton(this);
m_worldPowerOnOffToolButton->setIcon(QIcon(":/dark/power_off.svg"));
m_worldPowerOnOffToolButton->setToolTip(Locale::tr("qtapp:toggle_power"));
m_worldPowerOnOffToolButton->setPopupMode(QToolButton::MenuButtonPopup);
connect(m_worldPowerOnOffToolButton, &QToolButton::clicked,
[this]()
{
if(Q_LIKELY(m_world))
if(auto* state = m_world->getProperty("state"))
m_world->callMethod(contains(state->toSet<WorldState>(), WorldState::PowerOn) ? "power_off" : "power_on");
});
m_worldPowerOnOffToolButton->setMenu(createMenu(this, {m_worldPowerOnAction, m_worldPowerOffAction}));
m_toolbar->addWidget(m_worldPowerOnOffToolButton);
m_toolbar->addSeparator();
m_toolbar->addAction(m_worldStopAction);
m_toolbar->addAction(m_worldRunAction);
m_toolbar->addSeparator();
m_toolbar->addAction(m_worldMuteAction);
m_toolbar->addAction(m_worldNoSmokeAction);
QWidget* spacer = new QWidget(this);
spacer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
spacer->show();
m_toolbar->addWidget(spacer);
m_toolbar->addAction(m_worldEditAction);
QVBoxLayout* l = new QVBoxLayout();
l->setMargin(0);
l->addWidget(m_toolbar);
l->addWidget(m_mdiArea);
QWidget* w = new QWidget();
w->setLayout(l);
m_splitter->addWidget(w);
m_splitter->setCollapsible(0, false);
setCentralWidget(m_splitter);
setStatusBar(new QStatusBar());
QSettings settings;
if(settings.contains(SETTING_GEOMETRY))
restoreGeometry(settings.value(SETTING_GEOMETRY).toByteArray());
if(settings.contains(SETTING_WINDOWSTATE))
setWindowState(static_cast<Qt::WindowState>(settings.value(SETTING_WINDOWSTATE).toInt()));
m_actionFullScreen->setChecked(isFullScreen());
m_actionViewToolbar->setChecked(settings.value(SETTING_VIEW_TOOLBAR, true).toBool());
m_toolbar->setVisible(m_actionViewToolbar->isChecked());
connectionStateChanged();
}
MainWindow::~MainWindow()
{
for(QMdiSubWindow* window : m_mdiSubWindows)
disconnect(window, &QMdiSubWindow::destroyed, nullptr, nullptr);
}
void MainWindow::connectToServer(const QString& url)
{
if(m_connection)
return;
std::unique_ptr<ConnectDialog> d = std::make_unique<ConnectDialog>(this, url);
if(d->exec() == QDialog::Accepted)
{
m_connection = d->connection();
connect(m_connection.get(), &Connection::worldChanged,
[this]()
{
worldChanged();
updateActions();
});
connect(m_connection.get(), &Connection::stateChanged, this, &MainWindow::connectionStateChanged);
worldChanged();
connectionStateChanged();
}
}
void MainWindow::disconnectFromServer()
{
if(m_connection)
m_connection->disconnectFromHost();
}
void MainWindow::closeEvent(QCloseEvent* event)
{
QSettings settings;
settings.setValue(SETTING_GEOMETRY, saveGeometry());
settings.setValue(SETTING_WINDOWSTATE, static_cast<int>(windowState()));
settings.setValue(SETTING_VIEW_TOOLBAR, m_toolbar->isVisible());
QMainWindow::closeEvent(event);
}
void MainWindow::changeEvent(QEvent* event)
{
if(event->type() == QEvent::WindowStateChange)
m_actionFullScreen->setChecked(isFullScreen());
}
void MainWindow::worldChanged()
{
if(m_world)
m_mdiArea->closeAllSubWindows();
if(m_connection)
m_world = m_connection->world();
else
m_world.reset();
if(m_world)
{
if(auto* state = m_world->getProperty("state"))
connect(state, &AbstractProperty::valueChangedInt64, this, &MainWindow::worldStateChanged);
//if(AbstractProperty* edit = m_world->getProperty("edit"))
// connect(edit, &AbstractProperty::valueChangedBool, m_worldEditAction, &QAction::setChecked);
//if(AbstractProperty* edit = m_world->getProperty("edit"))
// connect(edit, &AbstractProperty::valueChangedBool, m_worldEditAction, &QAction::setChecked);
}
updateWindowTitle();
}
void MainWindow::updateWindowTitle()
{
QString title = "Traintastic v" + QApplication::applicationVersion();
if(m_world)
title = m_world->getProperty("name")->toString() + " - " + title;
setWindowTitle(title);
}
void MainWindow::loadWorld()
{
if(!m_connection)
return;
std::unique_ptr<WorldListDialog> d = std::make_unique<WorldListDialog>(m_connection, this);
if(d->exec() == QDialog::Accepted)
{
Method* method = m_connection->traintastic()->getMethod("load_world");
if(Q_LIKELY(method))
method->call(d->uuid());
}
}
void MainWindow::importWorld()
{
}
void MainWindow::exportWorld()
{
}
void MainWindow::toggleFullScreen()
{
const bool fullScreen = qobject_cast<QAction*>(sender())->isChecked();
if(fullScreen == isFullScreen())
return;
if(fullScreen)
{
m_beforeFullScreenGeometry = saveGeometry();
showFullScreen();
}
else
{
showNormal(); // required to exit fullscreen mode
if(!m_beforeFullScreenGeometry.isEmpty())
restoreGeometry(m_beforeFullScreenGeometry);
else
showMaximized();
}
}
void MainWindow::toggleConsole()
{
if(m_serverConsole)
{
delete m_serverConsole;
m_serverConsole = nullptr;
m_actionServerConsole->setChecked(false);
}
else
{
m_serverConsole = new ServerConsoleWidget(m_splitter);
m_splitter->addWidget(m_serverConsole);
m_actionServerConsole->setChecked(true);
}
}
/*
void MainWindow::showObjectEdit(const QString& id)
{
if(!m_mdiSubWindow.objectEdit.contains(id))
{
ObjectEditSubWindow* window = new ObjectEditSubWindow(id);
m_mdiArea->addSubWindow(window);
window->setAttribute(Qt::WA_DeleteOnClose);
connect(window, &QMdiSubWindow::destroyed, [this, id](QObject*){ m_mdiSubWindow.objectEdit.remove(id); });
window->show();
m_mdiSubWindow.objectEdit[id] = window;
}
else
m_mdiArea->setActiveSubWindow(m_mdiSubWindow.objectEdit[id]);
}
void MainWindow::showObjectEdit(const ObjectPtr& object)
{
const QString& id = object->getProperty("id")->toString();
if(!m_mdiSubWindow.objectEdit.contains(id))
{
ObjectEditSubWindow* window = new ObjectEditSubWindow(object);
m_mdiArea->addSubWindow(window);
window->setAttribute(Qt::WA_DeleteOnClose);
connect(window, &QMdiSubWindow::destroyed, [this, id](QObject*){ m_mdiSubWindow.objectEdit.remove(id); });
window->show();
m_mdiSubWindow.objectEdit[id] = window;
}
else
m_mdiArea->setActiveSubWindow(m_mdiSubWindow.objectEdit[id]);
}
*/
void MainWindow::showObject(const ObjectPtr& object)
{
QString id;
if(auto* property = object->getProperty("id"))
id = property->toString();
if(id.isEmpty() || !m_mdiSubWindows.contains(id))
{
QMdiSubWindow* window = new ObjectSubWindow(object);
if(!id.isEmpty())
m_mdiSubWindows[id] = window;
m_mdiArea->addSubWindow(window);
window->setAttribute(Qt::WA_DeleteOnClose);
connect(window, &QMdiSubWindow::destroyed, this,
[this, id](QObject*)
{
m_mdiSubWindows.remove(id);
});
window->show();
}
else
m_mdiArea->setActiveSubWindow(m_mdiSubWindows[id]);
}
void MainWindow::showObject(const QString& id, const QString& title)
{
if(!m_mdiSubWindows.contains(id))
{
QMdiSubWindow* window = new ObjectSubWindow(m_connection, id);
if(!title.isEmpty())
window->setWindowTitle(title);
m_mdiSubWindows[id] = window;
m_mdiArea->addSubWindow(window);
window->setAttribute(Qt::WA_DeleteOnClose);
connect(window, &QMdiSubWindow::destroyed, this,
[this, id](QObject*)
{
m_mdiSubWindows.remove(id);
});
window->show();
}
else
m_mdiArea->setActiveSubWindow(m_mdiSubWindows[id]);
}
void MainWindow::showAbout()
{
QMessageBox::about(this, tr("About Traintastic"),
"<h2>Traintastic v" + QApplication::applicationVersion() + " <small>" TRAINTASTIC_CODENAME "</small></h2>"
"<p>Copyright &copy; 2019-2021 Reinder Feenstra</p>"
"<p>This program is free software; you can redistribute it and/or"
" modify it under the terms of the GNU General Public License"
" as published by the Free Software Foundation; either version 2"
" of the License, or (at your option) any later version.</p>"
"<p>This program is distributed in the hope that it will be useful,"
" but WITHOUT ANY WARRANTY; without even the implied warranty of"
" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the"
" GNU General Public License for more details.</p>");
}
void MainWindow::connectionStateChanged()
{
const bool connected = m_connection && m_connection->state() == Connection::State::Connected;
m_mdiArea->setEnabled(connected);
if(connected && m_actionServerConsole->isChecked() && !m_serverConsole)
{
m_serverConsole = new ServerConsoleWidget(m_splitter);
m_splitter->addWidget(m_serverConsole);
}
if(m_connection && m_connection->state() == Connection::State::Disconnected)
{
m_connection.reset();
if(m_serverConsole)
{
delete m_serverConsole;
m_serverConsole = nullptr;
}
worldChanged();
}
updateActions();
//if(client.state() == Client::State::SocketError)
// statusBar()->showMessage(client.errorString());
}
void MainWindow::updateActions()
{
const bool connected = m_connection && m_connection->state() == Connection::State::Connected;
const bool haveWorld = connected && m_connection->world();
m_actionConnectToServer->setEnabled(!m_connection);
m_actionConnectToServer->setVisible(!connected);
m_actionDisconnectFromServer->setVisible(connected);
m_actionNewWorld->setEnabled(connected);
m_actionLoadWorld->setEnabled(connected);
m_actionSaveWorld->setEnabled(haveWorld);
m_actionImportWorld->setEnabled(haveWorld && false);
m_actionExportWorld->setEnabled(haveWorld && false);
m_actionServerConsole->setEnabled(connected);
m_menuServer->setEnabled(haveWorld);
m_actionServerSettings->setEnabled(connected);
if(connected)
{
Method* m;
m = m_connection->traintastic()->getMethod("restart");
m_actionServerRestart->setEnabled(m && m->getAttributeBool(AttributeName::Enabled, false));
m = m_connection->traintastic()->getMethod("shutdown");
m_actionServerShutdown->setEnabled(m && m->getAttributeBool(AttributeName::Enabled, false));
}
setMenuEnabled(m_menuWorld, haveWorld);
m_worldOnlineOfflineToolButton->setEnabled(haveWorld);
m_worldPowerOnOffToolButton->setEnabled(haveWorld);
worldStateChanged(haveWorld ? m_connection->world()->getProperty("state")->toInt64() : 0);
setMenuEnabled(m_menuObjects, haveWorld);
if(haveWorld && !m_connection->world()->hasProperty("lua_scripts"))
m_actionLuaScript->setEnabled(false);
if(connected && !haveWorld)
{
m_mdiArea->addBackgroundAction(m_actionNewWorld);
m_mdiArea->addBackgroundAction(m_actionLoadWorld);
}
else
{
m_mdiArea->removeBackgroundAction(m_actionNewWorld);
m_mdiArea->removeBackgroundAction(m_actionLoadWorld);
}
}
void MainWindow::worldStateChanged(int64_t value)
{
const WorldState state = static_cast<WorldState>(value);
QIcon connectionIcon(contains(state, WorldState::Online) ? ":/dark/online.svg" : ":/dark/offline.svg");
QIcon powerIcon(contains(state, WorldState::PowerOn) ? ":/dark/power_on.svg" : ":/dark/power_off.svg");
m_menuConnection->setIcon(connectionIcon);
m_worldOnlineOfflineToolButton->setIcon(connectionIcon);
m_menuPower->setIcon(powerIcon);
m_worldPowerOnOffToolButton->setIcon(powerIcon);
m_worldStopAction->setChecked(!contains(state, WorldState::Run));
m_worldRunAction->setChecked(contains(state, WorldState::Run));
m_worldMuteAction->setChecked(contains(state, WorldState::Mute));
m_worldNoSmokeAction->setChecked(contains(state, WorldState::NoSmoke));
m_worldEditAction->setChecked(contains(state, WorldState::Edit));
}