traintastic/server/test/board/resizetile.cpp
2026-01-17 22:52:32 +01:00

215 Zeilen
7.6 KiB
C++

/**
* server/test/board/resizetile.cpp
*
* This file is part of the traintastic test suite.
*
* Copyright (C) 2021,2023 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <catch2/catch_test_macros.hpp>
#include "../src/core/eventloop.hpp"
#include "../src/world/world.hpp"
#include "../src/core/method.tpp"
#include "../src/core/objectproperty.tpp"
#include "../src/board/board.hpp"
#include "../src/board/boardlist.hpp"
#include "../src/board/tile/rail/blockrailtile.hpp"
TEST_CASE("Board: Resize non existing tile", "[board][board-resize]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
auto board = world->boards->create();
std::weak_ptr<Board> boardWeak = board;
REQUIRE_FALSE(board->getTile({0, 0}));
REQUIRE_FALSE(board->getTile({1, 1}));
REQUIRE_FALSE(board->resizeTile(0, 0, 1, 1));
REQUIRE_FALSE(board->getTile({0, 0}));
REQUIRE_FALSE(board->getTile({1, 1}));
board.reset();
world.reset();
REQUIRE(worldWeak.expired());
REQUIRE(boardWeak.expired());
}
TEST_CASE("Board: Resize block rail tile vertical", "[board][board-resize]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
auto board = world->boards->create();
std::weak_ptr<Board> boardWeak = board;
// add tile at 0,0
REQUIRE(board->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false));
std::weak_ptr<Tile> tile = board->getTile({0, 0});
REQUIRE_FALSE(tile.expired());
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({0, -1}));
REQUIRE_FALSE(board->isTile({0, 1}));
// resize to 1x6
REQUIRE(board->resizeTile(0, 0, 1, 6));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 6);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({0, -1}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({0, 1}) == tile.lock());
REQUIRE(board->getTile({0, 2}) == tile.lock());
REQUIRE(board->getTile({0, 3}) == tile.lock());
REQUIRE(board->getTile({0, 4}) == tile.lock());
REQUIRE(board->getTile({0, 5}) == tile.lock());
REQUIRE_FALSE(board->isTile({0, 6}));
// resize to 1x3
REQUIRE(board->resizeTile(0, 0, 1, 3));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 3);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({0, -1}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({0, 1}) == tile.lock());
REQUIRE(board->getTile({0, 2}) == tile.lock());
REQUIRE_FALSE(board->isTile({0, 3}));
REQUIRE_FALSE(board->isTile({0, 4}));
REQUIRE_FALSE(board->isTile({0, 5}));
REQUIRE_FALSE(board->isTile({0, 6}));
// resize to 2x2
REQUIRE_FALSE(board->resizeTile(0, 0, 2, 2));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 3);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({0, -1}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({0, 1}) == tile.lock());
REQUIRE(board->getTile({0, 2}) == tile.lock());
REQUIRE_FALSE(board->isTile({0, 3}));
REQUIRE_FALSE(board->isTile({0, 4}));
REQUIRE_FALSE(board->isTile({0, 5}));
REQUIRE_FALSE(board->isTile({0, 6}));
// resize to 1x100
REQUIRE_FALSE(board->resizeTile(0, 0, 1, 100));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 3);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({0, -1}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({0, 1}) == tile.lock());
REQUIRE(board->getTile({0, 2}) == tile.lock());
REQUIRE_FALSE(board->isTile({0, 3}));
REQUIRE_FALSE(board->isTile({0, 4}));
REQUIRE_FALSE(board->isTile({0, 5}));
REQUIRE_FALSE(board->isTile({0, 6}));
board.reset();
world.reset();
REQUIRE(worldWeak.expired());
REQUIRE(boardWeak.expired());
}
TEST_CASE("Board: Resize block rail tile horizontal", "[board][board-resize]")
{
EventLoop::reset();
auto world = World::create();
std::weak_ptr<World> worldWeak = world;
auto board = world->boards->create();
std::weak_ptr<Board> boardWeak = board;
// add tile at 0,0
REQUIRE(board->addTile(0, 0, TileRotate::Deg90, BlockRailTile::classId, false));
std::weak_ptr<Tile> tile = board->getTile({0, 0});
REQUIRE_FALSE(tile.expired());
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 1);
REQUIRE_FALSE(board->isTile({-1, 0}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE_FALSE(board->isTile({1, 0}));
// resize to 6x1
REQUIRE(board->resizeTile(0, 0, 6, 1));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 6);
REQUIRE_FALSE(board->isTile({-1, 0}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({1, 0}) == tile.lock());
REQUIRE(board->getTile({2, 0}) == tile.lock());
REQUIRE(board->getTile({3, 0}) == tile.lock());
REQUIRE(board->getTile({4, 0}) == tile.lock());
REQUIRE(board->getTile({5, 0}) == tile.lock());
REQUIRE_FALSE(board->isTile({6, 0}));
// resize to 3x1
REQUIRE(board->resizeTile(0, 0, 3, 1));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 3);
REQUIRE_FALSE(board->isTile({-1, 0}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({1, 0}) == tile.lock());
REQUIRE(board->getTile({2, 0}) == tile.lock());
REQUIRE_FALSE(board->isTile({3, 0}));
REQUIRE_FALSE(board->isTile({4, 0}));
REQUIRE_FALSE(board->isTile({5, 0}));
REQUIRE_FALSE(board->isTile({6, 0}));
// resize to 2x2
REQUIRE_FALSE(board->resizeTile(0, 0, 2, 2));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 3);
REQUIRE_FALSE(board->isTile({-1, 0}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({1, 0}) == tile.lock());
REQUIRE(board->getTile({2, 0}) == tile.lock());
REQUIRE_FALSE(board->isTile({3, 0}));
REQUIRE_FALSE(board->isTile({4, 0}));
REQUIRE_FALSE(board->isTile({5, 0}));
REQUIRE_FALSE(board->isTile({6, 0}));
// resize to 100x1
REQUIRE_FALSE(board->resizeTile(0, 0, 100, 1));
REQUIRE(tile.lock()->location() == TileLocation{0, 0});
REQUIRE(tile.lock()->height == 1);
REQUIRE(tile.lock()->width == 3);
REQUIRE_FALSE(board->isTile({-1, 0}));
REQUIRE(board->getTile({0, 0}) == tile.lock());
REQUIRE(board->getTile({1, 0}) == tile.lock());
REQUIRE(board->getTile({2, 0}) == tile.lock());
REQUIRE_FALSE(board->isTile({3, 0}));
REQUIRE_FALSE(board->isTile({4, 0}));
REQUIRE_FALSE(board->isTile({5, 0}));
REQUIRE_FALSE(board->isTile({6, 0}));
board.reset();
world.reset();
REQUIRE(worldWeak.expired());
REQUIRE(boardWeak.expired());
}