86 Zeilen
3.5 KiB
C++
86 Zeilen
3.5 KiB
C++
/**
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* This file is part of Traintastic,
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* see <https://github.com/traintastic/traintastic>.
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*
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* Copyright (C) 2025 Reinder Feenstra
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <catch2/catch_template_test_macros.hpp>
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#include "../src/core/eventloop.hpp"
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#include "../src/world/world.hpp"
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#include "../src/core/method.tpp"
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#include "../src/core/objectproperty.tpp"
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#include "../src/board/board.hpp"
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#include "../src/board/boardlist.hpp"
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#include "../../src/board/tile/rail/blockrailtile.hpp"
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#include "../../src/board/tile/rail/curve45railtile.hpp"
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#include "../../src/board/tile/rail/turnout/turnoutleft45railtile.hpp"
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#include "../../src/board/tile/rail/turnout/turnoutright45railtile.hpp"
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TEST_CASE("Board: Crossover create/modify/destroy", "[board]")
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{
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EventLoop::reset();
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auto world = World::create();
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std::weak_ptr<World> worldWeak = world;
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// Board:
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// +--------+ +--------+
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// | block1 |---\ /---| block2 |
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// +--------+ \/ +--------+
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// +--------+ /\ +--------+
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// | block3 |---/--\---| block4 |
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// +--------+ +--------+
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std::weak_ptr<Board> boardWeak = world->boards->create();
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REQUIRE(boardWeak.lock()->addTile(0, 0, TileRotate::Deg90, BlockRailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(1, 0, TileRotate::Deg315, Curve45RailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(2, 0, TileRotate::Deg270, Curve45RailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(3, 0, TileRotate::Deg90, BlockRailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(0, 1, TileRotate::Deg90, BlockRailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(1, 1, TileRotate::Deg90, TurnoutLeft45RailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(2, 1, TileRotate::Deg270, TurnoutRight45RailTile::classId, false));
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REQUIRE(boardWeak.lock()->addTile(3, 1, TileRotate::Deg90, BlockRailTile::classId, false));
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world->run(); // this will build the board network
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REQUIRE(boardWeak.lock()->railCrossOver().find({1, 0}) != boardWeak.lock()->railCrossOver().end());
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std::weak_ptr<HiddenCrossOverRailTile> crossoverWeak = boardWeak.lock()->railCrossOver().find({1, 0})->second;
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world->stop();
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// modify the board, replace turnouts by curve:
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REQUIRE(boardWeak.lock()->addTile(1, 1, TileRotate::Deg90, Curve45RailTile::classId, true));
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REQUIRE(boardWeak.lock()->addTile(2, 1, TileRotate::Deg135, Curve45RailTile::classId, true));
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world->run(); // this will update the board network
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REQUIRE_FALSE(crossoverWeak.expired());
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world->stop();
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// remove one tile, so the crossover is no longer validp
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REQUIRE(boardWeak.lock()->deleteTile(2, 1));
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world->run(); // this will update the board network
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REQUIRE(crossoverWeak.expired()); // now the crossover must be gone
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world.reset();
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REQUIRE(worldWeak.expired());
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REQUIRE(boardWeak.expired());
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}
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