Reinder Feenstra 246b27c434 moved ObjectProperty<> implementation to seperate file
world.hpp now uses forward decl. for many classes, this reduces built time!
see #43
2023-03-30 15:09:11 +02:00

106 Zeilen
3.8 KiB
C++

/**
* server/src/hardware/output/list/outputlist.cpp
*
* This file is part of the traintastic source code.
*
* Copyright (C) 2019-2023 Reinder Feenstra
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "outputlist.hpp"
#include "outputlisttablemodel.hpp"
#include "../outputcontroller.hpp"
#include "../../../world/getworld.hpp"
#include "../../../core/attributes.hpp"
#include "../../../core/objectproperty.tpp"
#include "../../../utils/displayname.hpp"
OutputList::OutputList(Object& _parent, std::string_view parentPropertyName, OutputListColumn _columns)
: ObjectList<Output>(_parent, parentPropertyName)
, columns{_columns}
, create{*this, "create",
[this]()
{
auto& world = getWorld(parent());
auto output = Output::create(world, world.getUniqueId(Output::defaultId));
if(const auto controller = std::dynamic_pointer_cast<OutputController>(parent().shared_from_this()))
output->interface = controller;
return output;
}}
, delete_{*this, "delete", std::bind(&OutputList::deleteMethodHandler, this, std::placeholders::_1)}
, outputKeyboard{*this, "output_keyboard",
[this]()
{
if(const auto controller = std::dynamic_pointer_cast<OutputController>(parent().shared_from_this()))
return controller->outputKeyboard(OutputController::defaultOutputChannel);
return std::shared_ptr<OutputKeyboard>();
}}
, outputKeyboardChannel{*this, "output_keyboard_channel",
[this](uint32_t channel)
{
if(const auto controller = std::dynamic_pointer_cast<OutputController>(parent().shared_from_this()))
return controller->outputKeyboard(channel);
return std::shared_ptr<OutputKeyboard>();
}}
{
const bool editable = contains(getWorld(parent()).state.value(), WorldState::Edit);
Attributes::addDisplayName(create, DisplayName::List::create);
Attributes::addEnabled(create, editable);
m_interfaceItems.add(create);
Attributes::addDisplayName(delete_, DisplayName::List::delete_);
Attributes::addEnabled(delete_, editable);
m_interfaceItems.add(delete_);
if(auto* controller = dynamic_cast<OutputController*>(&_parent))
{
const auto* channels = controller->outputChannels();
if(channels && !channels->empty())
{
Attributes::addDisplayName(outputKeyboardChannel, DisplayName::Hardware::outputKeyboard);
Attributes::addValues(outputKeyboardChannel, channels);
Attributes::addAliases(outputKeyboardChannel, channels, controller->outputChannelNames());
m_interfaceItems.add(outputKeyboardChannel);
}
else
{
Attributes::addDisplayName(outputKeyboard, DisplayName::Hardware::outputKeyboard);
m_interfaceItems.add(outputKeyboard);
}
}
}
TableModelPtr OutputList::getModel()
{
return std::make_shared<OutputListTableModel>(*this);
}
void OutputList::worldEvent(WorldState state, WorldEvent event)
{
ObjectList<Output>::worldEvent(state, event);
const bool editable = contains(state, WorldState::Edit);
Attributes::setEnabled(create, editable);
Attributes::setEnabled(delete_, editable);
}
bool OutputList::isListedProperty(std::string_view name)
{
return OutputListTableModel::isListedProperty(name);
}