12 Zeilen
392 B
Lua
12 Zeilen
392 B
Lua
world.get_object('input_1').on_value_changed(
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function (value)
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-- get the direction tile to control
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local direction_control = world.get_object('direction_1')
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-- state state based on input value
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if value then
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direction_control.set_state(enum.direction_control_state.B_TO_A)
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else
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direction_control.set_state(enum.direction_control_state.A_TO_B)
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end
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end)
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