#include #include "../../src/world/world.hpp" TEST_CASE("Lua script: no code, start/stop, disable", "[lua][lua-script]") { auto world = World::create(); REQUIRE(world); auto script = world->luaScripts->add(); REQUIRE(script); REQUIRE_FALSE(script->disabled.value()); REQUIRE(script->code.value().empty()); REQUIRE(script->state.value() == LuaScriptState::Stopped); script->start(); REQUIRE(script->state.value() == LuaScriptState::Running); script->stop(); REQUIRE(script->state.value() == LuaScriptState::Stopped); script->disabled = true; REQUIRE(script->state.value() == LuaScriptState::Disabled); script->start(); REQUIRE(script->state.value() == LuaScriptState::Disabled); script->stop(); REQUIRE(script->state.value() == LuaScriptState::Disabled); script.reset(); world.reset(); }