/** * server/test/board/resizetile.cpp * * This file is part of the traintastic test suite. * * Copyright (C) 2021,2023 Reinder Feenstra * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "../src/world/world.hpp" #include "../src/core/objectproperty.tpp" #include "../src/board/board.hpp" #include "../src/board/boardlist.hpp" #include "../src/board/tile/rail/blockrailtile.hpp" TEST_CASE("Board: Resize non existing tile", "[board][board-resize]") { auto world = World::create(); std::weak_ptr worldWeak = world; auto board = world->boards->create(); std::weak_ptr boardWeak = board; REQUIRE_FALSE(board->getTile({0, 0})); REQUIRE_FALSE(board->getTile({1, 1})); REQUIRE_FALSE(board->resizeTile(0, 0, 1, 1)); REQUIRE_FALSE(board->getTile({0, 0})); REQUIRE_FALSE(board->getTile({1, 1})); board.reset(); world.reset(); REQUIRE(worldWeak.expired()); REQUIRE(boardWeak.expired()); } TEST_CASE("Board: Resize block rail tile vertical", "[board][board-resize]") { auto world = World::create(); std::weak_ptr worldWeak = world; auto board = world->boards->create(); std::weak_ptr boardWeak = board; // add tile at 0,0 REQUIRE(board->addTile(0, 0, TileRotate::Deg0, BlockRailTile::classId, false)); std::weak_ptr tile = board->getTile({0, 0}); REQUIRE_FALSE(tile.expired()); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({0, -1})); REQUIRE_FALSE(board->isTile({0, 1})); // resize to 1x6 REQUIRE(board->resizeTile(0, 0, 1, 6)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 6); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({0, -1})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({0, 1}) == tile.lock()); REQUIRE(board->getTile({0, 2}) == tile.lock()); REQUIRE(board->getTile({0, 3}) == tile.lock()); REQUIRE(board->getTile({0, 4}) == tile.lock()); REQUIRE(board->getTile({0, 5}) == tile.lock()); REQUIRE_FALSE(board->isTile({0, 6})); // resize to 1x3 REQUIRE(board->resizeTile(0, 0, 1, 3)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 3); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({0, -1})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({0, 1}) == tile.lock()); REQUIRE(board->getTile({0, 2}) == tile.lock()); REQUIRE_FALSE(board->isTile({0, 3})); REQUIRE_FALSE(board->isTile({0, 4})); REQUIRE_FALSE(board->isTile({0, 5})); REQUIRE_FALSE(board->isTile({0, 6})); // resize to 2x2 REQUIRE_FALSE(board->resizeTile(0, 0, 2, 2)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 3); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({0, -1})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({0, 1}) == tile.lock()); REQUIRE(board->getTile({0, 2}) == tile.lock()); REQUIRE_FALSE(board->isTile({0, 3})); REQUIRE_FALSE(board->isTile({0, 4})); REQUIRE_FALSE(board->isTile({0, 5})); REQUIRE_FALSE(board->isTile({0, 6})); // resize to 1x100 REQUIRE_FALSE(board->resizeTile(0, 0, 1, 100)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 3); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({0, -1})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({0, 1}) == tile.lock()); REQUIRE(board->getTile({0, 2}) == tile.lock()); REQUIRE_FALSE(board->isTile({0, 3})); REQUIRE_FALSE(board->isTile({0, 4})); REQUIRE_FALSE(board->isTile({0, 5})); REQUIRE_FALSE(board->isTile({0, 6})); board.reset(); world.reset(); REQUIRE(worldWeak.expired()); REQUIRE(boardWeak.expired()); } TEST_CASE("Board: Resize block rail tile horizontal", "[board][board-resize]") { auto world = World::create(); std::weak_ptr worldWeak = world; auto board = world->boards->create(); std::weak_ptr boardWeak = board; // add tile at 0,0 REQUIRE(board->addTile(0, 0, TileRotate::Deg90, BlockRailTile::classId, false)); std::weak_ptr tile = board->getTile({0, 0}); REQUIRE_FALSE(tile.expired()); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 1); REQUIRE_FALSE(board->isTile({-1, 0})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE_FALSE(board->isTile({1, 0})); // resize to 6x1 REQUIRE(board->resizeTile(0, 0, 6, 1)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 6); REQUIRE_FALSE(board->isTile({-1, 0})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({1, 0}) == tile.lock()); REQUIRE(board->getTile({2, 0}) == tile.lock()); REQUIRE(board->getTile({3, 0}) == tile.lock()); REQUIRE(board->getTile({4, 0}) == tile.lock()); REQUIRE(board->getTile({5, 0}) == tile.lock()); REQUIRE_FALSE(board->isTile({6, 0})); // resize to 3x1 REQUIRE(board->resizeTile(0, 0, 3, 1)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 3); REQUIRE_FALSE(board->isTile({-1, 0})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({1, 0}) == tile.lock()); REQUIRE(board->getTile({2, 0}) == tile.lock()); REQUIRE_FALSE(board->isTile({3, 0})); REQUIRE_FALSE(board->isTile({4, 0})); REQUIRE_FALSE(board->isTile({5, 0})); REQUIRE_FALSE(board->isTile({6, 0})); // resize to 2x2 REQUIRE_FALSE(board->resizeTile(0, 0, 2, 2)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 3); REQUIRE_FALSE(board->isTile({-1, 0})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({1, 0}) == tile.lock()); REQUIRE(board->getTile({2, 0}) == tile.lock()); REQUIRE_FALSE(board->isTile({3, 0})); REQUIRE_FALSE(board->isTile({4, 0})); REQUIRE_FALSE(board->isTile({5, 0})); REQUIRE_FALSE(board->isTile({6, 0})); // resize to 100x1 REQUIRE_FALSE(board->resizeTile(0, 0, 100, 1)); REQUIRE(tile.lock()->location() == TileLocation{0, 0}); REQUIRE(tile.lock()->height == 1); REQUIRE(tile.lock()->width == 3); REQUIRE_FALSE(board->isTile({-1, 0})); REQUIRE(board->getTile({0, 0}) == tile.lock()); REQUIRE(board->getTile({1, 0}) == tile.lock()); REQUIRE(board->getTile({2, 0}) == tile.lock()); REQUIRE_FALSE(board->isTile({3, 0})); REQUIRE_FALSE(board->isTile({4, 0})); REQUIRE_FALSE(board->isTile({5, 0})); REQUIRE_FALSE(board->isTile({6, 0})); board.reset(); world.reset(); REQUIRE(worldWeak.expired()); REQUIRE(boardWeak.expired()); }