#include #include "../../src/lua/to.hpp" #include #define REQUIRE_TRY_TO(x) \ { \ TestType v; \ REQUIRE(Lua::to(L, -1, v)); \ REQUIRE(v == x); \ } #define REQUIRE_TRY_TO_FAIL() \ { \ const TestType org{"unchanged"}; \ TestType v{org}; \ REQUIRE_FALSE(Lua::to(L, -1, v)); \ REQUIRE(v == org); \ } TEMPLATE_TEST_CASE("Lua::to<>", "[lua][lua-to]", std::string) { lua_State* L = luaL_newstate(); INFO("nil") lua_pushnil(L); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); INFO("false") lua_pushboolean(L, false); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); INFO("true") lua_pushboolean(L, true); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); INFO("123") lua_pushinteger(L, 123); REQUIRE(Lua::to(L, -1) == "123"); REQUIRE(lua_type(L, -1) == LUA_TSTRING); lua_pop(L, 1); lua_pushinteger(L, 123); REQUIRE_TRY_TO("123"); REQUIRE(lua_type(L, -1) == LUA_TSTRING); lua_pop(L, 1); INFO("0.5") lua_pushnumber(L, 0.5); REQUIRE(Lua::to(L, -1) == "0.5"); REQUIRE(lua_type(L, -1) == LUA_TSTRING); lua_pop(L, 1); lua_pushnumber(L, 0.5); REQUIRE_TRY_TO("0.5"); REQUIRE(lua_type(L, -1) == LUA_TSTRING); lua_pop(L, 1); INFO("\"test\"") lua_pushliteral(L, "test"); REQUIRE(Lua::to(L, -1) == "test"); { TestType v; REQUIRE(Lua::to(L, -1, v)); REQUIRE(v == "test"); } lua_pop(L, 1); INFO("table") lua_newtable(L); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); INFO("userdata") lua_newuserdata(L, 0); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); INFO("lightuserdata") lua_pushlightuserdata(L, nullptr); REQUIRE(Lua::to(L, -1).empty()); REQUIRE_TRY_TO_FAIL(); lua_pop(L, 1); lua_close(L); }