/** * server/test/board/addtile.cpp * * This file is part of the traintastic test suite. * * Copyright (C) 2021,2023 Reinder Feenstra * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "../src/world/world.hpp" #include "../src/core/method.tpp" #include "../src/core/objectproperty.tpp" #include "../src/board/board.hpp" #include "../src/board/boardlist.hpp" #include "../src/board/tile/rail/straightrailtile.hpp" #include "../src/board/tile/rail/curve45railtile.hpp" #include "../src/board/tile/rail/curve90railtile.hpp" #include "../src/board/tile/rail/cross45railtile.hpp" #include "../src/board/tile/rail/cross90railtile.hpp" #include "../src/board/tile/rail/bridge45leftrailtile.hpp" #include "../src/board/tile/rail/bridge45rightrailtile.hpp" #include "../src/board/tile/rail/bridge90railtile.hpp" #include "../src/board/tile/rail/turnout/turnoutleft45railtile.hpp" #include "../src/board/tile/rail/turnout/turnoutleft90railtile.hpp" #include "../src/board/tile/rail/turnout/turnoutleftcurvedrailtile.hpp" #include "../src/board/tile/rail/turnout/turnoutright45railtile.hpp" #include "../src/board/tile/rail/turnout/turnoutright90railtile.hpp" #include "../src/board/tile/rail/turnout/turnoutrightcurvedrailtile.hpp" #include "../src/board/tile/rail/turnout/turnoutwyerailtile.hpp" #include "../src/board/tile/rail/turnout/turnout3wayrailtile.hpp" #include "../src/board/tile/rail/turnout/turnoutsinglesliprailtile.hpp" #include "../src/board/tile/rail/turnout/turnoutdoublesliprailtile.hpp" #include "../src/board/tile/rail/signal/signal2aspectrailtile.hpp" #include "../src/board/tile/rail/signal/signal3aspectrailtile.hpp" #include "../src/board/tile/rail/bufferstoprailtile.hpp" #include "../src/board/tile/rail/sensorrailtile.hpp" #include "../src/board/tile/rail/blockrailtile.hpp" #include "../src/board/tile/rail/tunnelrailtile.hpp" TEST_CASE("Board: Add non existing tile", "[board][board-add]") { auto world = World::create(); std::weak_ptr worldWeak = world; auto board = world->boards->create(); std::weak_ptr boardWeak = board; REQUIRE_FALSE(board->addTile(0, 0, TileRotate::Deg0, "board_tile.i_n_v_a_l_i_d", false)); board.reset(); world.reset(); REQUIRE(worldWeak.expired()); REQUIRE(boardWeak.expired()); } TEMPLATE_TEST_CASE("Board: Add tile", "[board][board-add]" , StraightRailTile , Curve45RailTile , Curve90RailTile , Cross45RailTile , Cross90RailTile , Bridge45LeftRailTile , Bridge45RightRailTile , Bridge90RailTile , TurnoutLeft45RailTile , TurnoutLeft90RailTile , TurnoutLeftCurvedRailTile , TurnoutRight45RailTile , TurnoutRight90RailTile , TurnoutRightCurvedRailTile , TurnoutWyeRailTile , Turnout3WayRailTile , TurnoutSingleSlipRailTile , TurnoutDoubleSlipRailTile , Signal2AspectRailTile , Signal3AspectRailTile , BufferStopRailTile , SensorRailTile , BlockRailTile , TunnelRailTile ) { auto world = World::create(); std::weak_ptr worldWeak = world; auto board = world->boards->create(); std::weak_ptr boardWeak = board; REQUIRE(board->addTile(0, 0, TileRotate::Deg0, TestType::classId, false)); REQUIRE(board->isTile({0, 0})); std::weak_ptr tileWeak = board->getTile({0, 0}); REQUIRE_FALSE(tileWeak.expired()); REQUIRE(tileWeak.lock()->getClassId() == TestType::classId); REQUIRE_FALSE(board->addTile(0, 0, TileRotate::Deg0, TestType::classId, false)); REQUIRE_FALSE(tileWeak.expired()); REQUIRE(board->addTile(0, 0, TileRotate::Deg0, TestType::classId, true)); REQUIRE(tileWeak.expired()); board.reset(); world.reset(); REQUIRE(worldWeak.expired()); REQUIRE(boardWeak.expired()); }