/** * server/test/lua/script.cpp * * This file is part of the traintastic test suite. * * Copyright (C) 2022 Reinder Feenstra * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "../../src/world/world.hpp" TEST_CASE("Lua script: no code, start/stop, disable", "[lua][lua-script]") { auto world = World::create(); REQUIRE(world); auto script = world->luaScripts->add(); REQUIRE(script); REQUIRE_FALSE(script->disabled.value()); REQUIRE(script->code.value().empty()); REQUIRE(script->state.value() == LuaScriptState::Stopped); script->start(); REQUIRE(script->state.value() == LuaScriptState::Running); script->stop(); REQUIRE(script->state.value() == LuaScriptState::Stopped); script->disabled = true; REQUIRE(script->state.value() == LuaScriptState::Disabled); script->start(); REQUIRE(script->state.value() == LuaScriptState::Disabled); script->stop(); REQUIRE(script->state.value() == LuaScriptState::Disabled); script.reset(); world.reset(); }