This simulates train still occupying turnouts while it has
already left the entrance ("from") block.
Useful when turnouts do not have dedicate occupancy detectors.
- New World property
- English and Italian translations
- New messages when position/aspect is externally changed
- New messages when position/aspect is corrected
- New messages when train is stopped
- Separate messages for Signals and Turnouts
- Avoid stopping twice the same Train
- Italian and English translations
Client will now show an error in case the train can't be removed.
Added support for removing a specific train if multiple trains are in the block.
see #70
* Fix Italian transation of board_tile.rail.block:flip_train
* Fix Italian translation of vehicle.rail.tank_wagon
* Update Italian translations rename DCC++ to DCC-EX
See also:
commit fcccab334f96698d9b947c8c2972fbb55364fc55
Renamed DCC++ to DCC-EX, as only DCC-EX is and will be supported.
* Fix Italian On/Off translation
TODO: maybe keep english with both ff in Off
* Make Italian translation more assertive
* Add Swedish language name in Italian translation
* Improve Italian translation of cargo and dcc_accessory
* Add missing messages to Italian translation
* Fix typo in Italian translation
* Translate decoder protocols in Italian
* Italian translation of new items
* Fix typo in English translation
* Translate Wizards in Italian
* Add missing items to Italian translation
Summary of the changes:
- Output channel is now an enum
- Support for different output types: single/pair/aspect
- Outputs are no longer created on the interface and then assigned to a turnout/signal, instead a interface+channel+address is selected for a turnout/signal. Up to eight address can be used.
- Removed some network commands, can now be handled using the generic property/method system.
- Added support for DCCext (RCN-213) for LocoNet, DCC-EX and Z21.
TODO:
- Test/fix MarklinCAN/ECoS.
- Test/fix load old world files.